Products related to Motion:
-
Linux Kernel Development
Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces.It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel.Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques.This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. The third edition of Linux Kernel Development includes new and updated material throughout the book: An all-new chapter on kernel data structuresDetails on interrupt handlers and bottom halvesExtended coverage of virtual memory and memory allocationTips on debugging the Linux kernelIn-depth coverage of kernel synchronization and lockingUseful insight into submitting kernel patches and working with the Linux kernel community
Price: 36.99 £ | Shipping*: 0.00 £ -
Learning eBPF : Programming the Linux Kernel for Enhanced Observability, Networking, and Security
What is eBPF? With this revolutionary technology, you can write custom code that dynamically changes the way the kernel behaves.It's an extraordinary platform for building a whole new generation of security, observability, and networking tools. This practical book is ideal for developers, system administrators, operators, and students who are curious about eBPF and want to know how it works.Author Liz Rice, chief open source officer with cloud native networking and security specialists Isovalent, also provides a foundation for those who want to explore writing eBPF programs themselves. With this book, you will:Learn why eBPF has become so important in the past couple of yearsWrite basic eBPF code, and manipulate eBPF programs and attach them to eventsExplore how eBPF components interact with Linux to dynamically change the operating system's behaviorLearn how tools based on eBPF can instrument applications without changes to the apps or their configurationDiscover how this technology enables new tools for observability, security, and networking
Price: 44.99 £ | Shipping*: 0.00 £ -
Understanding the Linux Kernel
In order to thoroughly understand what makes Linux tick and why it works so well on a wide variety of systems, you need to delve deep into the heart of the kernel.The kernel handles all interactions between the CPU and the external world, and determines which programs will share processor time, in what order.It manages limited memory so well that hundreds of processes can share the system efficiently, and expertly organizes data transfers so that the CPU isn't kept waiting any longer than necessary for the relatively slow disks.The third edition of Understanding the Linux Kernel takes you on a guided tour of the most significant data structures, algorithms, and programming tricks used in the kernel.Probing beyond superficial features, the authors offer valuable insights to people who want to know how things really work inside their machine. Important Intel-specific features are discussed. Relevant segments of code are dissected line by line.But the book covers more than just the functioning of the code; it explains the theoretical underpinnings of why Linux does things the way it does.This edition of the book covers Version 2.6, which has seen significant changes to nearly every kernel subsystem, particularly in the areas of memory management and block devices.The book focuses on the following topics: * Memory management, including file buffering, process swapping, and Direct memory Access (DMA) * The Virtual Filesystem layer and the Second and Third Extended Filesystems * Process creation and scheduling * Signals, interrupts, and the essential interfaces to device drivers * Timing * Synchronization within the kernel * Interprocess Communication (IPC) * Program execution Understanding the Linux Kernel will acquaint you with all the inner workings of Linux, but it's more than just an academic exercise.You'll learn what conditions bring out Linux's best performance, and you'll see how it meets the challenge of providing good system response during process scheduling, file access, and memory management in a wide variety of environments.This book will help you make the most of your Linux system.
Price: 55.99 £ | Shipping*: 0.00 £ -
Linux System Programming
Write software that draws directly on services offered by the Linux kernel and core system libraries.With this comprehensive book, Linux kernel contributor Robert Love provides you with a tutorial on Linux system programming, a reference manual on Linux system calls, and an insider's guide to writing smarter, faster code.Love clearly distinguishes between POSIX standard functions and special services offered only by Linux. With a new chapter on multithreading, this updated and expanded edition provides an in-depth look at Linux from both a theoretical and applied perspective over a wide range of programming topics, including: A Linux kernel, C library, and C compiler overview Basic I/O operations, such as reading from and writing to files Advanced I/O interfaces, memory mappings, and optimization techniques The family of system calls for basic process management Advanced process management, including real-time processes Thread concepts, multithreaded programming, and Pthreads File and directory management Interfaces for allocating memory and optimizing memory access Basic and advanced signal interfaces, and their role on the system Clock management, including POSIX clocks and high-resolution timers
Price: 55.99 £ | Shipping*: 0.00 £ -
The Linux Programming Interface
The Linux Programming Interface (TLPI) is the definitive guide to the Linux and UNIX programming interface the interface employed by nearly every application that runs on a Linux or UNIX system.In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations with clear, complete example programs.You'll find descriptions of over 500 system calls and library functions, and more than 200 example programs, 88 tables, and 115 diagrams.You'll learn how to: Read and write files efficiently Use signals, clocks, and timers Create processes and execute programs Write secure programs Write multithreaded programs using POSIX threads Build and use shared libraries Perform interprocess communication using pipes, message queues, shared memory, and semaphores Write network applications with the sockets API While The Linux Programming Interface covers a wealth of Linux-specific features, including epoll, inotify, and the /proc file system, its emphasis on UNIX standards (POSIX.1-2001/SUSv3 and POSIX.1-2008/SUSv4) makes it equally valuable to programmers working on other UNIX platforms.The Linux Programming Interface is the most comprehensive single-volume work on the Linux and UNIX programming interface, and a book that's destined to become a new classic.The Linux Programming Interface (TLPI) is the definitive guide to the Linux and UNIX programming interface the interface employed by nearly every application that runs on a Linux or UNIX system.In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations with clear, complete example programs.You'll find descriptions of over 500 system calls and library functions, and more than 200 example programs, 88 tables, and 115 diagrams.You'll learn how to: Read and write files efficiently Use signals, clocks, and timers Create processes and execute programs Write secure programs Write multithreaded programs using POSIX threads Build and use shared libraries Perform interprocess communication using pipes, message queues, shared memory, and semaphores Write network applications with the sockets API While The Linux Programming Interface covers a wealth of Linux-specific features, including epoll, inotify, and the /proc file system, its emphasis on UNIX standards (POSIX.1-2001/SUSv3 and POSIX.1-2008/SUSv4) makes it equally valuable to programmers working on other UNIX platforms.The Linux Programming Interface is the most comprehensive single-volume work on the Linux and UNIX programming interface, and a book that's destined to become a new classic.
Price: 94.99 £ | Shipping*: 0.00 £ -
Mastering Embedded Linux Programming
Harness the power of Linux to create versatile and robust embedded solutionsAbout This Book• Create efficient and secure embedded devices using Linux• Minimize project costs by using open source tools and programs• Explore each component technology in depth, using sample implementations as a guideWho This Book Is ForThis book is ideal for Linux developers and system programmers who are already familiar with embedded systems and who want to know how to create best-in-class devices.A basic understanding of C programming and experience with systems programming is needed. What You Will Learn• Understand the role of the Linux kernel and select an appropriate role for your application• Use Buildroot and Yocto to create embedded Linux systems quickly and efficiently• Create customized bootloaders using U-Boot• Employ perf and ftrace to identify performance bottlenecks• Understand device trees and make changes to accommodate new hardware on your device• Write applications that interact with Linux device drivers• Design and write multi-threaded applications using POSIX threads• Measure real-time latencies and tune the Linux kernel to minimize themIn DetailMastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth description of the components and options that are available at each stage.You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device.You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process.Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates.Next, you need to consider what techniques are best suited to writing applications for your device.We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace. Style and approach This book is an easy-to-follow and pragmatic guide consisting of an in-depth analysis of the implementation of embedded devices.Each topic has a logical approach to it; this coupled with hints and best practices helps you understand embedded Linux better.
Price: 39.99 £ | Shipping*: 0.00 £ -
Mathematical Programming Approaches for Multi-Vehicle Motion Planning : Linear, Nonlinear, and Mixed Integer Programming
Real world Multi-Vehicle Motion Planning (MVMP) problems require the optimization of suitable performance measures under an array of complex and challenging constraints involving kinematics, dynamics, collision avoidance, and communication connectivity.The general MVMP problem is thus formulated as a Mathematical Programming (Optimization) problem. This book presents a Mathematical Programming (MP) framework that captures the salient features of the general MVMP problem.To demonstrate the use of MP for the formulation and solution of MVMP problems, it examines in detail four representative works and summarizes several other related ones.Following this conceptual discussion, it provides a step-by-step demonstration of how to formulate, solve, and experimentally validate an MP problem that represents a MVMP.Finally, it discusses the advantages, technical challenges, and limitations of this framework. As solution algorithms and their implementations in solvers continue to develop, it is anticipated that MP solution techniques will be applied to an increasing number of MVMP problems.The framework, formulations, and experimental approach presented here may serve as a guide for future MVMP research.
Price: 45.95 £ | Shipping*: 0.00 £ -
Motion
What is motion? Learn all about the concept of motion and how it plays a part in your everyday life.Find out what is fast, what is slow and how gravity fits in.
Price: 8.99 £ | Shipping*: 3.99 £
Similar search terms for Motion:
-
Which distro do you use, Linux users?
As an AI, I do not have personal preferences or the ability to use operating systems. However, Linux users often choose their distribution based on their specific needs and preferences. Some popular distributions include Ubuntu for its user-friendly interface, Fedora for its focus on the latest technologies, and Debian for its stability and reliability. Ultimately, the choice of distribution depends on the user's requirements and level of expertise.
-
Why is uniform circular motion an accelerated motion?
Uniform circular motion is considered an accelerated motion because the direction of the velocity vector is constantly changing, even though the magnitude of the velocity may remain constant. This change in direction results in an acceleration towards the center of the circle, known as centripetal acceleration. This acceleration is necessary to keep an object moving in a circular path, and it is what distinguishes uniform circular motion from linear motion. Therefore, even though the speed may be constant, the change in direction of the velocity vector results in an acceleration, making uniform circular motion an accelerated motion.
-
Is a circular motion a uniform or uniformly accelerated motion?
A circular motion is a uniformly accelerated motion. This is because the velocity of an object in circular motion is constantly changing as it moves around the circle, due to the change in direction of its velocity vector. This change in velocity indicates that the motion is not uniform, but rather uniformly accelerated. The acceleration in circular motion is directed towards the center of the circle and is called centripetal acceleration.
-
How does the vertical motion occur in horizontal projectile motion?
In horizontal projectile motion, the vertical motion occurs due to the force of gravity acting on the object. While the object is moving horizontally, it is also being pulled downward by the force of gravity, causing it to follow a curved path. As a result, the object's vertical position changes over time, even though its horizontal velocity remains constant. This combination of horizontal and vertical motion results in the characteristic parabolic trajectory of a projectile.
-
What is the difference between linear motion and uniform linear motion?
Linear motion refers to the movement of an object in a straight line, while uniform linear motion specifically refers to the movement of an object in a straight line at a constant speed. In linear motion, the object may change its speed or direction, whereas in uniform linear motion, the object maintains a constant speed and direction. Uniform linear motion is a specific type of linear motion that has a consistent velocity throughout the motion.
-
What is the uniform motion and the uniformly accelerated motion here?
In the given scenario, the uniform motion refers to the car traveling at a constant speed of 60 km/h for 2 hours. This means the car is moving at a constant velocity without any change in speed or direction. The uniformly accelerated motion occurs when the car increases its speed from 60 km/h to 90 km/h in 10 seconds. This represents a constant acceleration, as the car's velocity is changing at a uniform rate over time.
-
What is the difference between uniform motion and uniformly accelerated motion?
Uniform motion is when an object travels in a straight line at a constant speed, while uniformly accelerated motion is when an object's velocity changes at a constant rate. In uniform motion, the object covers equal distances in equal intervals of time, while in uniformly accelerated motion, the object's velocity increases or decreases by the same amount in each unit of time. Uniform motion can be represented by a straight line on a distance-time graph, while uniformly accelerated motion is represented by a curved line.
-
Can you play Wii Play Motion without the Motion Plus remote?
No, Wii Play Motion requires the use of the Wii MotionPlus accessory in order to play. The game utilizes the enhanced motion-sensing capabilities of the MotionPlus remote to accurately track player movements and gestures. Without the MotionPlus accessory, the game may not function properly or be playable.
* All prices are inclusive of VAT and, if applicable, plus shipping costs. The offer information is based on the details provided by the respective shop and is updated through automated processes. Real-time updates do not occur, so deviations can occur in individual cases.